| The Virtools Garage --> My place for experimental Virtools files |
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So, the best solution is always to test your models! Most of the time, just throwing the models in and clicking 'Play' doesn't give the best results. Using optimization techniques greatly improves the rendering speed (see 'tips' about that). This example is here to show that yes, Virtools can render 50000 polygons at a decent framerate on today's average PC. But again, '50000 polygons' doesn't mean much if you don't consider their average size, plus the optimization techniques used... |
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